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Death to the double diamond
Death to the double diamond
The key design skill is less about beautiful all-encompassing Figma documentation with all the kinds of journey maps and personas, or mastering a “process”. It’s about being so keenly situationally aware of what unknowns are in front of you so you can pick out what tools or design activities target them precisely.
It's not helpful to think of design as process of discovering, defining, ideating and delivering (or whatever version of those double diamond steps you prefer) because following those steps often does not get you closer to a solution.
·tangentdesign.substack.com·
Death to the double diamond
I Don’t Believe in Sprints
I Don’t Believe in Sprints
Sprints don’t help organize things, they’re not a useful organizing tool, and if we were all honest with each other then we’d admit they’re designed for managers who don’t trust their employees
Good teams don’t need sprints to get good work done. They don’t need to point tickets or file receipts away once something is complete. This always leads to an endless backlog of crap anyway which is also a waste of time since they too only serve managers who are scared to say “ah yes, we have listened to this complaint and we believe it’s not important.” That’s what a backlog is; a list of useless tasks that makes people feel better.
·robinrendle.com·
I Don’t Believe in Sprints