Found 149 bookmarks
Newest
Ask HN: I am overflowing with ideas but never finish anything | Hacker News
Ask HN: I am overflowing with ideas but never finish anything | Hacker News
I've noticed that most devs, anyway, are either front-loaded or back-loaded."Front-loaded" means that the part of a project they really enjoy is the beginning part, design work, etc. Once those problems are largely worked out, the project becomes less interesting to them. A common refrain from this personality is "the rest is just implementation details"."Back-loaded" is the opposite of that. They hate the initial work of a project and prefer to do the implementation details, after the road is mapped out.Both sorts of devs are critical. Could it be that you're a front-loaded sort? If so, maybe the thing to do is to bring in someone who's back-loaded and work on the projects together?
Even if it's just a personal project, think about the time and money you'll need to invest, and the benefits and value it will provide. Think on why you should prioritize this over other tasks or existing projects. Most importantly, sleep on it. Get away from it and do something else. Spend at least a couple of days on and off planning it. Outline and prioritize features and tasks. Decide on the most important ones and define the MVP. If, after this planning process, you still feel motivated to pursue the project, go ahead!
Quick win is to ask yourself: What have I learned from this project? And make that the result of the project.
Find a job/role/gig where you think of the solutions and let other people implement them. Just always remember that it is no longer your project. You might have thought of something, but without the efforts of others it will never amount to anything, ever. So as long as you can respect the work of others and your own limitations in doing what they do you will do fine.
Find more challenging problems. I usually do this by trying to expand something that spiked my interest to make it more generically applicable or asking myself if the problem is actually worth a solution ('faster horses') and if the underlying problem is not more interesting (mobility).
it helps to promise other people something: Present your findings, write a paper, make a POC by an agreed upon deadline. Now you have to be empatic enough to want to meet their deadline and thus create what you promised with all the works that comes with it. That is your result. You also have to be selfish enough to tell people that is where you end your involvement, because it no longer interests you, regardless of the plans they have pursuing this further
·news.ycombinator.com·
Ask HN: I am overflowing with ideas but never finish anything | Hacker News
The Gap
The Gap
Designers move from idea to a wireframe, a prototype, a logo, or even just a drawing. Developers move from a problem or feature to a coded solution that is solved and released. Both are creative, both are in aid of the end-user. The Design Engineer role is also creative and authors code but systematically translates a design towards implementation in a structured way.  I have never worked anywhere where there wasn't someone trying to close the gap. This role is often filled in accidentally, and companies are totally unaware of the need. Recruiters have never heard of it, and IT consultancies don't have the capability in their roster. We now name the role "Design Engineer" because the gap is widening, and the role has become too complex to not exist.
·linkedin.com·
The Gap
On perfectionism
On perfectionism
I will never know where I am going to hit until I actually throw the dart. If I spend a ton of time thinking about how I am going to throw the dart and never throw it, I might be doing a whole lot of work that isn’t actually helping.
Self-oriented perfectionism refers to having unrealistic expectations and standards for oneself that lead to perfectionistic motivation. In other words, we lie to ourselves: "If only I could do just a little bit better." (Perfectionism, in this case, somehow became my one great excuse for procrastination: because of my intention to perfect, I can always keep polishing my stuff instead of putting it out in the world.) Socially prescribed perfectionism is characterized by developing perfectionistic motivations due actual or perceived high expectations of significant others. That is, we get told these lies by the ones that matter most to us. Parents who push their children to be successful in certain endeavors (such as athletics or academics) provide an example of what often causes this type of perfectionism, as the children feel that they must meet their parents' lofty expectations. Other-oriented perfectionism is having unrealistic expectations and standards for others that in turn pressure them to have perfectionistic motivations of their own. Which means, sadly, that we tell these lies back to others, although sometimes unconsciously.
Excellencism is a term coined by the psychologist Patrick Gaudreau. It means still setting high standards but not beating yourself up about it if you do not meet them. Hank Green summarizes this pretty well: 80%. Do your best to get it 80% of the way to as good as you can make it and go no further. Just do not try to get it to 100%. There are healthier goals than perfect and getting it done is already success. Because your thing is always going to look imperfect to you, the chance of you learning more from those 80% feedback is always higher. You may learn from perfecting those 20%, but you also may not.
Throwing that dart requires courage. Not beating yourself up requires courage. Especially when you just started and are still new to whatever you are doing. You just know that your thing is objectively not that good, not even close to being excellent. And you might fail, miserably sometimes, but remember this: failure is not weakness. Have compassion for yourself the same way that you would have compassion for someone else. Accept your own occasional failure the same way that you would accept someone else’s. If it makes you feel any better, imperfection is what makes us human. And there is nothing wrong with that.
·corneliuswastaken.bearblog.dev·
On perfectionism
Writers On Set | Not a Blog
Writers On Set | Not a Blog
I wrote five scripts during my season and a half on TZ, and I was deeply involved in every aspect of every one of them.   I did not just write my script, turn it in, and go away.   I sat in on the casting sessions.   I worked with the directors.   I was present at the table reads.   “The Last Defender of Camelot” was the first of my scripts to go into production, and I was on set every day.   I watched the stuntmen rehearse the climactic sword fight (in the lobby of the ST ELSEWHERE set, as it turned out), and I was present when they shot that scene and someone zigged when he should have zagged and a stuntman’s nose was cut off… a visceral lesson as to the kind of thing that can go wrong.   With Phil and Jim and Harvey Frand (our line producer, another great guy who taught me a lot), I watched dailies every day.    After the episode was in the can, I sat in on some post-production, and watched the editors work their magic.   I learned from them too.
Streamers and shortened seasons have blown the ladder to splinters.   The way it works now, a show gets put in development, the showrunner assembles a “mini-room,” made up of a couple of senior writers and a couple newcomers, they meet for a month or two, beat out the season, break down the episodes, go off and write scripts, reassemble, get notes, give notes, rewrite, rinse and repeat… and finally turn into the scripts.   And show is greenlit (or not, some shows never get past the room) and sent into production.  The showrunner and his second, maybe his second and his third, take it from there.   The writer producers.   The ones who already know all the things that I learned on TWILIGHT ZONE. The junior writers?  They’re not there.   Once they delivered their scripts and did a revision of two, they were paid, sent home, their salary ended.   They are off looking for another gig.
In many cases they won’t be asked to set even when the episodes they wrote are being filmed.   (They may be ALLOWED on set, if the showrunner and execs are cool with that, but only as a visitor, with no authority, no role.   And no pay, of course.   They may even be told they are not allowed to speak to the actors).
One of the things the AMPTP put forward in their last offer to the WGA is that some writers might be brought onto sets as unpaid interns, to “shadow” and “observe.”   Even that will not be an absolute right.   Maybe they will be let in, maybe not.   These are the people who wrote the stories being filmed, who created the characters, who wrote the words the actors are saying.   I was WAY more than that in 1985, and so was every other staff writer in television at the time.
Mini-rooms are abominations, and the refusal of the AMPTP to pay writers to stay with their shows through production — as part of the JOB, for which they need to be paid, not as a tourist —  is not only wrong, it is incredibly short sighted.   If the Story Editors of 2023 are not allowed to get any production experience, where do the studios think the Showrunners of 2033 are going to come from?
·georgerrmartin.com·
Writers On Set | Not a Blog
Just Be Good, Repeatably
Just Be Good, Repeatably
If you don’t have the opportunity to “do great things”, focus on consistently achieving small wins. These small things in fact do not need to be done in a great way, but a good way, repeatably
Essentially, as someone achieves new successes in various aspects of their lives, their baseline shifts to reflect that new level and therefore, their expectations and desires are re-established as well. There is no net gain in happiness and thus, it becomes even more difficult to stay “level-headed” during these down moments.
The best things in life often aren’t miracles, but well-thought out approaches that are sustainable. The same thing is true with businesses, marriages, and just about anything with repeatable elements. If you invest time into solving for what leads to success continuously, you will reap those benefits for years to come
“Moving fast and breaking things” is not a strategy, unless you are clearly defining a process of learning so that in the future, you can “move fast and break less of the same things”.
try testing things intentionally every month or even every week. Pilot a lot and then double down when you have found your path towards “good”. You may ask, “what makes good, good?”. Ask yourself the question: “If I were to continue this every day for the next year, would I be in a better place?” If the answer is yes, you have a path towards “good”.
“It is easy to get bogged down trying to find the optimal plan for change: the fastest way to lose weight, the best program to build muscle, the perfect idea for a side hustle. We are so focused on figuring out the best approach that we never get around to taking action” - James Clear, Atomic Habits
Do not look for perfection or even greatness, but instead signs of “good” and start making tangible progress.
·blog.stephsmith.io·
Just Be Good, Repeatably
Small b blogging
Small b blogging
As Venkatesh says in the calculus of grit - release work often, reference your own thinking & rework the same ideas again and again. That’s the small b blogging model.
I think most people would be better served by subscribing to small b blogging. What you want is something with YOUR personality. Writing and ideas that are addressable (i.e. you can find and link to them easily in the future) and archived (i.e. you have a list of things you’ve written all in one place rather than spread across publications and URLs) and memorable (i.e. has your own design, logo or style). Writing that can live and breathe in small networks. Scale be damned.
·tomcritchlow.com·
Small b blogging
A Student's Guide to Startups
A Student's Guide to Startups
Most startups end up doing something different than they planned. The way the successful ones find something that works is by trying things that don't. So the worst thing you can do in a startup is to have a rigid, pre-ordained plan and then start spending a lot of money to implement it. Better to operate cheaply and give your ideas time to evolve.
Successful startups are almost never started by one person. Usually they begin with a conversation in which someone mentions that something would be a good idea for a company, and his friend says, "Yeah, that is a good idea, let's try it." If you're missing that second person who says "let's try it," the startup never happens. And that is another area where undergrads have an edge. They're surrounded by people willing to say that.
Look for the people who keep starting projects, and finish at least some of them. That's what we look for. Above all else, above academic credentials and even the idea you apply with, we look for people who build things.
You need a certain activation energy to start a startup. So an employer who's fairly pleasant to work for can lull you into staying indefinitely, even if it would be a net win for you to leave.
Most people look at a company like Apple and think, how could I ever make such a thing? Apple is an institution, and I'm just a person. But every institution was at one point just a handful of people in a room deciding to start something. Institutions are made up, and made up by people no different from you.
What goes wrong with young founders is that they build stuff that looks like class projects. It was only recently that we figured this out ourselves. We noticed a lot of similarities between the startups that seemed to be falling behind, but we couldn't figure out how to put it into words. Then finally we realized what it was: they were building class projects.
Class projects will inevitably solve fake problems. For one thing, real problems are rare and valuable. If a professor wanted to have students solve real problems, he'd face the same paradox as someone trying to give an example of whatever "paradigm" might succeed the Standard Model of physics. There may well be something that does, but if you could think of an example you'd be entitled to the Nobel Prize. Similarly, good new problems are not to be had for the asking.
real startups tend to discover the problem they're solving by a process of evolution. Someone has an idea for something; they build it; and in doing so (and probably only by doing so) they realize the problem they should be solving is another one.
Professors will tend to judge you by the distance between the starting point and where you are now. If someone has achieved a lot, they should get a good grade. But customers will judge you from the other direction: the distance remaining between where you are now and the features they need. The market doesn't give a shit how hard you worked. Users just want your software to do what they need, and you get a zero otherwise. That is one of the most distinctive differences between school and the real world: there is no reward for putting in a good effort. In fact, the whole concept of a "good effort" is a fake idea adults invented to encourage kids. It is not found in nature.
unfortunately when you graduate they don't give you a list of all the lies they told you during your education. You have to get them beaten out of you by contact with the real world.
really what work experience refers to is not some specific expertise, but the elimination of certain habits left over from childhood.
One of the defining qualities of kids is that they flake. When you're a kid and you face some hard test, you can cry and say "I can't" and they won't make you do it. Of course, no one can make you do anything in the grownup world either. What they do instead is fire you. And when motivated by that you find you can do a lot more than you realized. So one of the things employers expect from someone with "work experience" is the elimination of the flake reflex—the ability to get things done, with no excuses.
Fundamentally the equation is a brutal one: you have to spend most of your waking hours doing stuff someone else wants, or starve. There are a few places where the work is so interesting that this is concealed, because what other people want done happens to coincide with what you want to work on.
So the most important advantage 24 year old founders have over 20 year old founders is that they know what they're trying to avoid. To the average undergrad the idea of getting rich translates into buying Ferraris, or being admired. To someone who has learned from experience about the relationship between money and work, it translates to something way more important: it means you get to opt out of the brutal equation that governs the lives of 99.9% of people. Getting rich means you can stop treading water.
You don't get money just for working, but for doing things other people want. Someone who's figured that out will automatically focus more on the user. And that cures the other half of the class-project syndrome. After you've been working for a while, you yourself tend to measure what you've done the same way the market does.
the most important skill for a startup founder isn't a programming technique. It's a knack for understanding users and figuring out how to give them what they want. I know I repeat this, but that's because it's so important. And it's a skill you can learn, though perhaps habit might be a better word. Get into the habit of thinking of software as having users. What do those users want? What would make them say wow?
·paulgraham.com·
A Student's Guide to Startups
having fun
having fun
So many high-achieving people have no idea who they are and what they want. Our culture has conditioned them to always pursue the prestigious thing. Their understanding of what they personally find fulfilling is weak at best. You see these Twitter threads about supposedly attractive 30-year-olds making 500k per year who can’t find partners and their problem is so obviously not that no one wants to date them (barring egregious personality problems not mentioned in the Twitter threads, of course). It’s that they don’t know how to search, and they don’t know what they’re searching for. And even they found it, they wouldn’t know how to appreciate what they had. In other words, I think that they don’t know how to have fun.
It’s not about what you find intellectually cool, or what seems like the best “opportunity.” Those things can be important too, but they don’t matter if you hate doing the thing. I like sitting at the dining table and tapping away at my keyboard for a few hours. I like to make up stories and write down my thoughts. Of course there are days when I’m sad and struggling and my writing is bad, but most of the time I’m having a pretty good time. There are not that many things in the world I could do for eight hours a day and have a good time.
You have to do the thing you actually enjoy doing, not the thing you find conceptually exciting. You have to date the person you actually like, not the ideal of perfection you fetishize in your mind.
honestly I don’t think most couples seem like they’re having that good of a time. They seemed bored. Or stressed? Or one person wants more but the other doesn’t want to give it. There’s not really that deep sense of joy and play that makes relationships aspirational to me. The couples I admire are probably often stressed out and fight and disappoint each other, but there really is this thoroughline of playfulness, of really having a great time with the other person, that I think a lot of relationships lack.
Donna Tartt said once that if the writer is having fun then so is the reader. So now I always try to have fun when I’m writing. And in love, and in life.
·ava.substack.com·
having fun
Cultivating depth and stillness in research | Andy Matuschak
Cultivating depth and stillness in research | Andy Matuschak
The same applies to writing. For example, when one topic doesn’t seem to fit a narrative structure, it often feels like a problem I need to “get out of the way”. It’s much better to wonder: “Hm, why do I have this strong instinct that this point’s related? Is there some more powerful unifying theme waiting to be identified here?”
Often I need to improve the framing, to find one which better expresses what I’m deeply excited about. If I can’t find a problem statement which captures my curiosity, it’s best to drop the project for now.
I’m much less likely to flinch away when I’m feeling intensely curious, when I truly want to understand something, when it’s a landscape to explore rather than a destination to reach. Happily, curiosity can be cultivated. And curiosity is much more likely than task-orientation to lead me to interesting ideas.
Savor the subtle insights which really do occur regularly in research. Think of it like cultivating a much more sensitive palate.
“Why is this so hard? Because you’re utterly habituated to steady progress—to completing things, to producing, to solving. When progress is subtle or slow, when there’s no clear way to proceed, you flinch away. You redirect your attention to something safer, to something you can do. You jump to implementation prematurely; you feel a compulsion to do more background reading; you obsess over tractable but peripheral details. These are all displacement behaviors, ways of not sitting with the problem. Though each instance seems insignificant, the cumulative effect is that your stare rarely rests on the fog long enough to penetrate it. Weeks pass, with apparent motion, yet you’re just spinning in place. You return to the surface with each glance away. You must learn to remain in the depths.”
Depth of concentration is cumulative, and precious. An extra hour or two of depth is enormously valuable. I reliably get more done—and with more depth—in that 6-7 hour morning block than I’d previously done in 9-10 hours throughout the day.This feels wonderful. By 2PM, I’ve done my important work for the day. I know that no more depth-y work is likely, and that I’ll only frustrate myself if I try—so I free myself from that pressureI notice that some part of me feels ashamed to say that I’m “done” working at 2PM. This is probably because in my previous roles, I really could solve problems and get more done by simply throwing more hours at the work. That’s just obviously not true in my present work, as I’ve learned through much frustration. Reading memoirs of writers, artists, and scientists, I see that 2-4 hours per day seems to be the norm for a primary creative working block. Separately, and I don’t want to harp on this because I want this essay to be about quality, not quantity, but: I think most people are laughably misled about how much time they truly work. In a median morning block, I complete the equivalent of 1225-minute pomodoros. When I worked at large companies, getting 8 done before 6PM was a rarity—even though I’d assiduously arrange my calendar to maximize deep work!. I take meetings; I exercise; I meditate; I go on long walks. I’ll often do shallower initial reads of papers and books in the afternoon, or handle administrative tasks. Sometimes I’ll do easy programming work. It’s all “bonus time”, nothing obligatory. My life got several hours more slack when I adopted this schedule, and yet my output improved. Wonderful!
no internet on my phone before I sit down at my desk. I don’t want anyone else’s thoughts in my head before I start thinking my own.
If I spend a working interval flailing, never sinking below the surface, the temptation is to double-down, to “make up for it”. But the right move for me is usually to go sit in a different room with only my notebook, and to spend the next working interval writing or sketching by hand about the problem.
Administrative tasks are a constant temptation for me: aha, a task I can complete! How tantalizing! But these tasks are rarely important. So I explicitly prohibit myself from doing any kind of administrative work for most of the morning. In the last hour or two, if I notice myself getting weary and unfocused, I’ll sometimes switch gears into administrative work as a way to “rescue” that time.
I’ve noticed that unhealthy afternoon/evening activities can easily harm the next morning’s focus, by habituating me to immediate gratification.
most of the benefit just seems to come from regularly reflecting on what I’m trying and what’s happening as a result. It’s really about developing a rich mental model of what focus and perseverance feel like, and what factors seem to support or harm those states of mind.
Sometimes I just need to execute; and then traditional productivity advice helps enormously. But deep insight is generally the bottleneck to my work, and producing it usually involves the sort of practices I’ve described here.
·andymatuschak.org·
Cultivating depth and stillness in research | Andy Matuschak
Non-linear career paths are the future | Hacker News
Non-linear career paths are the future | Hacker News
Women and marginalized people who change jobs: Flakey and incapable. Unable to handle a job. Something must be wrong. Clearly a sign of caution to be taken as a reason not to work with them.Men who change jobs: literally articles inventing new vernacular stemming from the mental gymnastics required to justify the hypocrisy — men aren’t incapable because they change jobs — they are prodigy — men aren’t untrustworthy for changing jobs — they are taking nonlinear career paths because of the uncertainty in the market
·news.ycombinator.com·
Non-linear career paths are the future | Hacker News
My core values, round two
My core values, round two
A couple themes emerged: Thing 1: Professional GROWTH has become a source of stress. I used to love reading work related books and listening to work related podcasts, and now those things stress me out. I used to feel like “these are great ideas and I’m excited to try them and talk about them at work.” And now it feels more like “these are great ideas that I should have been doing already and therefore I’m failing.” So I’ve been avoiding it. I’ve read mostly fiction and listened to mostly non-work podcasts for a long time now.
Thing 2: Professional JOY has become based on how others view me. I find joy in significance. I like knowing that I’m making an impact. And in the absence of any clear metric of my performance, I’ve started using “does everyone think I’m awesome?” as a basic proxy for “am I doing a good job?” And the problem is that it’s unknowable. My brain is always able to list people who may not think I’m awesome, or reasons why I may not be seen as awesome, or things other people who are more awesome would be doing better than me in my position.
Is there anything that I value for its own sake, rather than for the social capital it gets me?
·critter.blog·
My core values, round two
How to Make Wealth
How to Make Wealth
If a fairly good hacker is worth $80,000 a year at a big company, then a smart hacker working very hard without any corporate bullshit to slow him down should be able to do work worth about $3 million a year.
·paulgraham.com·
How to Make Wealth
How to Do What You Love
How to Do What You Love
Another test you can use is: always produce. For example, if you have a day job you don't take seriously because you plan to be a novelist, are you producing? Are you writing pages of fiction, however bad? As long as you're producing, you'll know you're not merely using the hazy vision of the grand novel you plan to write one day as an opiate. The view of it will be obstructed by the all too palpably flawed one you're actually writing."Always produce" is also a heuristic for finding the work you love. If you subject yourself to that constraint, it will automatically push you away from things you think you're supposed to work on, toward things you actually like. "Always produce" will discover your life's work the way water, with the aid of gravity, finds the hole in your roof.
anything you work on changes you. If you work too long on tedious stuff, it will rot your brain.
If you're sure of the general area you want to work in and it's something people are likely to pay you for, then you should probably take the organic route.
In the design of lives, as in the design of most other things, you get better results if you use flexible media. So unless you're fairly sure what you want to do, your best bet may be to choose a type of work that could turn into either an organic or two-job career.
By high school, the prospect of an actual job was on the horizon. Adults would sometimes come to speak to us about their work, or we would go to see them at work. It was always understood that they enjoyed what they did. In retrospect I think one may have: the private jet pilot. But I don't think the bank manager really did.
This could make for a good #scene
·paulgraham.com·
How to Do What You Love
Networking for Nerds
Networking for Nerds
try to figure out the things that drive the whomever you’re talking to and incorporate them into your mental representation of that person. The best way to encourage people to keep you in mind is to keep them in mind.
figure out which things you want to be associated with in people’s heads and be excited about them.
·benjaminreinhardt.com·
Networking for Nerds
Congratulations, Gen Z: You Are the New Societal Scapegoat for Longstanding and Systemic Problems
Congratulations, Gen Z: You Are the New Societal Scapegoat for Longstanding and Systemic Problems
Stories like these are unhelpful at best, and damaging at worst. Someone skimming the Insider homepage uncritically might see this headline and chuckle at how coddled the kids are these days. That simply is not the case. The kids are alright. It is, as ever, the rich and truly powerful — the actual managerial bureaucracy — who are enriching themselves at the expense of the rest of us.
Gen Z has its own problems to confront: its members began their adult lives in the middle of a pandemic with a whiplashing economy and, in many parts of the world, an overheated market for renting or owning a home. Surveys show they want a healthier balance between their work and personal lives, and they understand developing a successful career takes time and constant learning. They do not want to be pandered to; they just want a reasonable level of respect, as with pretty much everyone else.
·pxlnv.com·
Congratulations, Gen Z: You Are the New Societal Scapegoat for Longstanding and Systemic Problems
How Panic got into video games with Campo Santo
How Panic got into video games with Campo Santo
So when ex-Telltale Games designer and writer Sean Vanaman announced last month that the first game from Campo Santo, his new video game development studio, was "being both backed by and made in collaboration with the stupendous, stupidly-successful Mac utility software-cum-design studio slash app/t-shirt/engineering company Panic Inc. from Portland, Oregon," it wasn't expected, but it wasn't exactly surprising, either. It was, instead, the logical conclusion of years-long friendships and suddenly aligning desires.
"There's a weird confluence of things that have crisscrossed," he said. "One is that we're lucky in that Panic is the kind of company that has never been defined by a limited mission statement, or 'We're the network tool guys' or anything like that. I mean, we made a really popular mp3 player. Then we kind of fell into network tools and utilities, but we've always done goofy stuff like our icon changer and these shirts and all that other stuff. "I kind of love that we can build stuff, and the best reaction that we can get when we do a curveball like this is, 'That's totally weird, but also that totally makes sense for Panic.'"
"To me," Sasser said, "when you have actually good people who are more interested in making awesome things than obsessing over the business side of things or trying to squeeze every ounce of everything from everybody, then that stuff just goes easy. It's just fun. The feeling that you're left with is just excitement.
·polygon.com·
How Panic got into video games with Campo Santo
You Will Never Be A Full Stack Developer | Seldo.com
You Will Never Be A Full Stack Developer | Seldo.com
Every software framework you've ever used is in the abstraction game: it takes a general-purpose tool, picks a specific set of common use-cases, and puts up scaffolding and guard rails that make it easier to build those specific use cases by giving you less to do and fewer choices to think about. The lines between these three are blurry. Popular abstractions become standardizations.
·seldo.com·
You Will Never Be A Full Stack Developer | Seldo.com
certainty
certainty
by Molly Mielke
I’ve always been a pretty goal-oriented person — but mostly because I frame my goals on a salvation scale. It’s not enough for achieving a thing to offer me exactly what I want — my brain craves anything I aim for to hold the key to everything that I need. As diabolical as this sounds, it’s extremely effective. With stakes that high, I’m willing to pull out all the stops. Failure just doesn’t feel like an option. By telling myself that whatever I’m reaching for will essentially allow me to achieve nirvana, I guarantee that motivation will never be in short supply.
But with that comes the feeling that anything but progressing through life at warp speed is probably proof that you’re doing something deeply wrong.
In my case, I want things to feel hard. How else will I know that I’m making progress? In practice, this sentiment easily leads to self-sabotage. It encourages me to pick projects and people that give my overactive brain a silly sudoku-like game to play while matching my mind’s stock image of “meaningfulness.”
Your brain might be able to whip up a five-page single-spaced essay outlining exactly what you want and need in extensive detail, but your heart will always have the last word (and trust me, they will fit on a post-it).
We seem to be afraid brevity might make us look unintelligent or uninformed. Over-intellectualizing our decisions to signal we understand the complexity of the world is now the new norm.
it’s a good sign when things feel remarkably simple and wordlessly right. And when they do, it’s interesting to look around and notice how incredibly irrelevant speed is.
·mindmud.substack.com·
certainty
'I'm So Far Behind!'
'I'm So Far Behind!'
No one is ahead or behind. No one is best or better. Every day you’re alive, you have a new opportunity to enjoy existence on this strange planet.Unfortunately, right now you’re tripping. You’re confused about reality and time and it’s panicking you. And nothing will make you more special than learning to appreciate the perfect ragged textures of this moment, right now.
I’m still catching up on my teen years where most of my opportunities at experimentation faltered in the face of my strict and demanding father, and the depression that resulted from that upbringing. I know that time is relative and doing something at 20 or 30 is not less impressive than doing it at 40 or 50. But my brain decided these rules don’t apply to me.
Take a sledgehammer to your tiny little anxious window on the world and let some air and some light in. There’s no race and no finish line. You’ve escaped the depressions and oppressions of the past and it slowed you down, sure, but now you’re here, free from those burdens, and you can sing and dance and learn guitar. There’s no hourglass running out. No alarm will go off if you don’t learn everything in time or win all of the awards quickly. No one is watching and measuring. No one holds a secret key to happiness. Success doesn’t make everything perfect in every way.
You need to smash that replica of your father’s exacting standards that lives inside your mind and start living on your own terms. Reinvent you expectations of yourself from the ground up. Don’t recreate the oppressive world you grew up in. Invent a new universe where you can breathe freely and explore and treat every new year as a blank slate, a new era to explore and play and learn.
If the big lie seems too hard to address or remedy, I would get a therapist and find a path forward by talking through it. Don’t underestimate what a big piece of your pain and struggle this is. Clearing that piece of deception out of the way will make it easier for you to get the most out of the next few years and make honest, open connections with the people around you. Embrace the challenge of getting out from under that lie permanently.
so much of what you’re struggling with right now is wrapped up in external expectations and timelines and shame. Right now, you’re tripping on this punishing storm outside your door that has nothing to do with you. It’s time to figure out what kind of a space you want to create INSIDE, safe from all of that noise.
When you commit to honesty and commit to slowing down and savoring the luxury of being alive as much as you can, when you commit to drinking in knowledge and embracing beauty and delighting in the unpredictable weirdos around you, you will be misunderstood regularly.
When you’re open, you aren’t constantly glancing at your watch and policing yourself and telling little lies to excuse your behavior. You show up and tell the truth.
·askpolly.substack.com·
'I'm So Far Behind!'
Scaling vs Growth
Scaling vs Growth
We humans are so interconnected to our jobs, admittedly more than we should be. We identify our job with who we are as people. This means that if we are not growing at work or in our business, we feel like we are not growing as people. Growth can, and should be divided. We can both be growing as people and growing as workers or business owners.
Growth at the group level and specifically scaling growth is not good for us as people. The amount of stress and pressure that is undertaken while trying to scale is unhealthy and unsustainable – regardless of what your favorite hustle culture influencer says.We need time, space, and agency to grow at our own paces. We need to be able to get better and worse at things, without being vilified for it.
·tscreativ.substack.com·
Scaling vs Growth