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The path of evolution is always through the adjacent possible
The path of evolution is always through the adjacent possible
Complex systems can evolve from simple systems only if there are stable intermediate forms. (Donella Meadows, 2008. Thinking in Systems)
So, to survive, you might say a design has to discover an evolutionary path from the familiar to the new, from the present to the future, through a series of steps into the adjacent possible.
The principle holds for infrastructure too. The internet started with the adjacent possible: coopting telephones.The internet didn’t have to deploy expensive new hardware, or lay down new cables to get off the ground. It was conformable to existing infrastructure. It worked with the way the world was already, exapting whatever was available, like dinosaurs exapting feathers for flight. (Exapt Existing Infrastructure)
·subconscious.substack.com·
The path of evolution is always through the adjacent possible
Airbnb Owner Outbid On House By Family That Just Going To Use It As A Home
Airbnb Owner Outbid On House By Family That Just Going To Use It As A Home
Expressing frustration at the absolute waste of the property, Airbnb owner Ben Hobbs told reporters Monday that he was outbid on a house by a family that was just going to use it as a home. “I wanted to fix up the place and rent it out to tourists at a premium nightly rate plus fees, and all this family is going to do is use it as their primary source for shelter and warmth,” said Hobbs, adding that he was sick and tired of losing out on new revenue streams to people who only want to plant roots and watch their children grow up.
·theonion.com·
Airbnb Owner Outbid On House By Family That Just Going To Use It As A Home
Folk Interfaces
Folk Interfaces
You can look at an interface and see it as a clearly signposted user journey you should follow. Or you can see it as a collection of functions and affordances to repurpose. As raw material, rather than a guided path.
·maggieappleton.com·
Folk Interfaces
What I've Learned from Users
What I've Learned from Users
The reason startups are so counterintuitive is that they're so different from most people's other experiences. No one knows what it's like except those who've done it. Which is why YC partners should usually have been founders themselves.
the essence of what happens at YC is to figure out which problems matter most, then cook up ideas for solving them — ideally at a resolution of a week or less — and then try those ideas and measure how well they worked. The focus is on action, with measurable, near-term results.
A small improvement in navigational ability can make you a lot faster, because it has a double effect: the path is shorter, and you can travel faster along it when you're more certain it's the right one. That's where a lot of YC's value lies, in helping founders get an extra increment of focus that lets them move faster. And since moving fast is the essence of a startup, YC in effect makes startups more startup-like.Speed defines startups. Focus enables speed. YC improves focus.
However good you are, good colleagues make you better. Indeed, very ambitious people probably need colleagues more than anyone else, because they're so starved for them in everyday life.
·paulgraham.com·
What I've Learned from Users
Fractal creativity
Fractal creativity
Let’s say you present 3 directions to a client: directions A, B, and C. These are our initial 3 branches. You have a client review, direction C is the winner, and so you iterate again. 3 more branches: C1, C2, and C3. Another review, another winner, another round of iterations: C2.1, C2.2, C2.3. Branch out, choose one, zoom in, branch out, repeat.
Sometimes, the design process requires us to zoom out. Let’s say you present those 3 creative directions, A, B, and C, but nothing lands. Back to the drawing board. You might keep pushing forward with branches D, E, F. Nothing lands. You’re forced to zoom out and realize that you’re not even on the right parent branch.
·uxdesign.cc·
Fractal creativity
I Didn’t Want It to Be True, but the Medium Really Is the Message
I Didn’t Want It to Be True, but the Medium Really Is the Message
it’s the common rules that govern all creation and consumption across a medium that change people and society. Oral culture teaches us to think one way, written culture another. Television turned everything into entertainment, and social media taught us to think with the crowd.
There is a grammar and logic to the medium, enforced by internal culture and by ratings reports broken down by the quarter-hour. You can do better cable news or worse cable news, but you are always doing cable news.
Don’t just look at the way things are being expressed; look at how the way things are expressed determines what’s actually expressible.” In other words, the medium blocks certain messages.
Television teaches us to expect that anything and everything should be entertaining. But not everything should be entertainment, and the expectation that it will be is a vast social and even ideological change.
Television, he writes, “serves us most ill when it co-opts serious modes of discourse — news, politics, science, education, commerce, religion — and turns them into entertainment packages.
The border between entertainment and everything else was blurring, and entertainers would be the only ones able to fulfill our expectations for politicians. He spends considerable time thinking, for instance, about the people who were viable politicians in a textual era and who would be locked out of politics because they couldn’t command the screen.
As a medium, Twitter nudges its users toward ideas that can survive without context, that can travel legibly in under 280 characters. It encourages a constant awareness of what everyone else is discussing. It makes the measure of conversational success not just how others react and respond but how much response there is. It, too, is a mold, and it has acted with particular force on some of our most powerful industries — media and politics and technology.
I’ve also learned that patterns of attention — what we choose to notice and what we do not — are how we render reality for ourselves, and thus have a direct bearing on what we feel is possible at any given time. These aspects, taken together, suggest to me the revolutionary potential of taking back our attention.
·nytimes.com·
I Didn’t Want It to Be True, but the Medium Really Is the Message
Be good-argument-driven, not data-driven
Be good-argument-driven, not data-driven
An overemphasis on data can harm your culture through two different channels. One is the suspension of disbelief. Metrics are important, says your organization, so you just proceed to introduce metrics in areas where they don’t belong and everybody just ignores the fact that they are meaningless. Two is the streetlight effect. Metrics are important, says the organization, so you encourage your engineers to focus disproportionately on improvements that are easy to measure through metrics - i.e. you focus too much on engagement, growth hacks, small, superficial changes that can be A/B tested, vs. sophisticated, more nuanced improvements whose impact is more meaningful but harder or impossible to measure.
·twitchard.github.io·
Be good-argument-driven, not data-driven
The World's Most Satisfying Checkbox - (Not Boring) Software
The World's Most Satisfying Checkbox - (Not Boring) Software
The industrial designers talked about contours that felt gratifying in the hand and actions that provided a fidget-like comfort such as flipping the lid of a Zippo lighter or the satisfying click of a pen.
In video games, the button you press to make a character jump is often a simple binary input (pressed or not), and yet the output combines a very finely-tuned choreography of interactions, animations, sounds, particles, and camera shake to create a rich composition of sensations. The same jump button can feel like a dainty hop or a powerful leap. “Game feel” (a.k.a. “juice”) is the “aesthetic sensation of control” (Steve Swink, Game Feel) you have when playing a game.
The difference comes down to choice—which is to say, Design (with a capital “D”). Game feel is what makes some games feel gratifying to play (a character gliding down a sand dune) and others feel frustrating (sticky jumping, sliding). These decisions become a signature part of a game’s aesthetic feel and gameplay.
The Browser Company has written that software can optimize for emotional needs rather than just functional needs. Jason Yuan has promoted the idea of “fidgetability” where, similar to a key fob or lighter, digital actions can be designed to feel satisfying. Rahul Vohra has talked about making interfaces that are first fun as a toy—enjoyable to use without any greater aim.
The 2D portion is a particle simulation that “feeds” the growing sphere made with Lottie. It’s inspired by the charging animation common in games before your character delivers a big blow. Every action needs a windup. A big action—in order to feel big—needs a big wind up.
This is the big moment—it has to feel gratifying. We again combine 2D and 3D elements. The sphere and checkmark pop in and a massive starburst fills the screen like an enemy hit in Hollow Knight.
Our digital products are trapped behind a hard pane of glass. We use the term “touch”, but we never really touch them. To truly Feel a digital experience and have an app reach through that glass, requires the Designer to employ many redundant techniques. Video games figured this out decades ago. What the screen takes away, you have to add back in: animation, sound, and haptics.
·andy.works·
The World's Most Satisfying Checkbox - (Not Boring) Software
Optimizing For Feelings
Optimizing For Feelings
Humor us for a moment and picture your favorite neighborhood restaurant. Ours is a corner spot in Fort Greene, Brooklyn. It has overflowing natural light, handmade textile seat cushions, a caramel wood grain throughout, and colorful ornaments dangling from the ceilings. Can you picture yours? Do you feel the warmth and spirit of the place?A Silicon Valley optimizer might say, “Well, they don’t brew their coffee at exactly 200 degrees. And the seats look a little ratty. And the ceiling ornaments don’t serve any function.”But we think that’s exactly the point. That these little, hand-crafted touches give our environment its humanity and spirit. In their absence, we’re left with something universal but utterly sterile — a space that may “perfectly” serve our functional needs, but leave our emotional needs in the lurch.
Operating systems were bubbly and evanescent, like nature. Apps were customizable, in every shape and size. And interfaces drew on real-life metaphors to help you understand them, integrating them effortlessly into your life.But as our everyday software tools and media became global for the first time, the hand of the artist gave way to the whims of the algorithm. And our software became one-size-fits-all in a world full of so many different people. All our opinions, beliefs, and ideas got averaged out — producing the least common denominator: endless sequels that everyone enjoys but no one truly loves.When our software optimizes for numbers alone — no matter the number — it appears doomed to lack a certain spirit, and a certain humanity.
In the end, we decided that we didn’t want to optimize for numbers at all. We wanted to optimize for feelings.While this may seem idealistic at best or naive at worst, the truth is that we already know how to do this. The most profound craftsmanship in our world across art, design, and media has long revolved around feelings.
When Olmstead crafted Central Park, what do you think he was optimizing for? Which metric led to Barry Jenkins’ Moonlight? What data brought the iPhone into this world? The answer is not numerical. It’s all about the feelings, opinions, experiences, and ideas of the maker themself. The great Georgia O’Keefe put it this way: "I have things in my head that are not like what anyone has taught me... so I decided to start anew."
Starting with feelings and then using data/metrics to bolster that feeling
James Turrell took inspiration from astronomy and perceptual psychology. Coco Chanel was most influenced by nuns and religious symbols. David Adjaye drew from Yoruban sculpture, and Steve Jobs from Zen Buddhism and calligraphy.
And yet, in so much modern software today, you’re placed in a drab gray cubicle — anonymized and aggregated until you’re just a daily active user. For minimalism. For simplicity. For scale! But if our hope is to create software with feeling, it means inviting people in to craft it for themselves — to mold it to the contours of their unique lives and taste.
You see — if software is to have soul, it must feel more like the world around it. Which is the biggest clue of all that feeling is what’s missing from today’s software. Because the value of the tools, objects, and artworks that we as humans have surrounded ourselves with for thousands of years goes so far beyond their functionality. In many ways, their primary value might often come from how they make us feel by triggering a memory, helping us carry on a tradition, stimulating our senses, or just creating a moment of peace.This is not to say that metrics should not play a role in what we do. The age of metrics has undeniably led us to some pretty remarkable things! And numbers are a useful measuring stick to keep ourselves honest.But if the religion of technology preaches anything, it celebrates progress and evolution. And so we ask, what comes next? What do we optimize for beyond numbers? How do we bring more of the world around us back into the software in front of us?
·browsercompany.substack.com·
Optimizing For Feelings
Blocking Kiwifarms
Blocking Kiwifarms
we need a mechanism when there is an emergency threat to human life for infrastructure providers to work expediently with legal authorities in order to ensure the decisions we make are grounded in due process. Unfortunately, that mechanism does not exist and so we are making this uncomfortable emergency decision alone.
·blog.cloudflare.com·
Blocking Kiwifarms
Hugging the X-Axis - David Perell
Hugging the X-Axis - David Perell
For a cultural explanation, I look at the rise of liberalism. In Why Liberalism Failed, Patrick Deneen argues that the project of liberalism seeks to detach us from the constraints that once tied us down — family, culture, place, identity, tradition. As liberalism grew more popular, the circumstances of kin and place became more malleable. Thus, today’s Westerners are increasingly free to shape their identity. I don’t think liberalism is inherently a bad thing, but like anything else, it has its tradeoffs. Freed from the ties of kin and place, people aren’t bound by the traditional virtues of honor and loyalty, which are two of the defining pillars of a commitment-heavy culture.
For a technological explanation, I look at our culture of abundance. The “so muchness” of modern life has given us commitment anxiety. It’s a version of the Paradox of Choice, which argues that people can reduce anxiety by eliminating choice.
Instead of thinking about building intergenerational family wealth, people are thinking about their own desires and their own freedom. People are more likely to grind for their own success instead of their family name.
professor Mihir A. Desai defines optionality as “the state of enjoying possibilities without being on the hook to do anything.” With enough optionality, you can always change what you’re doing in order to pursue something better. Desai critiques students for seeing optionality as an end in itself. Instead of trying to work towards a meaningful goal they can commit to, they try to accumulate options in order to delay making a firm commitment. The result is that we’re under-committed as a society (with the curious exception of tattoos, which are everywhere now).
The challenge is that the greatest rewards generally go to people who are tied down in certain ways.
Once I committed to running Write of Passage for the long term, my FOMO disappeared and I felt calmer.
I’ve learned that the commitments you make in the present are made possible by the experiments you’ve tried in the past.
·perell.com·
Hugging the X-Axis - David Perell
George Saunders Advice to Graduates
George Saunders Advice to Graduates
What I regret most in my life are failures of kindness. Those moments when another human being was there, in front of me, suffering, and I responded . . . sensibly. Reservedly. Mildly. Or, to look at it from the other end of the telescope: Who, in your life, do you remember most fondly, with the most undeniable feelings of warmth? Those who were kindest to you, I bet.
When young, we’re anxious — understandably — to find out if we’ve got what it takes. Can we succeed? Can we build a viable life for ourselves? But you — in particular you, of this generation — may have noticed a certain cyclical quality to ambition. You do well in high-school, in hopes of getting into a good college, so you can do well in the good college, in the hopes of getting a good job, so you can do well in the good job so you can . . . And this is actually O.K. If we’re going to become kinder, that process has to include taking ourselves seriously — as doers, as accomplishers, as dreamers. We have to do that, to be our best selves.
Do all the other things, the ambitious things — travel, get rich, get famous, innovate, lead, fall in love, make and lose fortunes, swim naked in wild jungle rivers (after first having it tested for monkey poop) – but as you do, to the extent that you can, err in the direction of kindness. Do those things that incline you toward the big questions, and avoid the things that would reduce you and make you trivial.
·archive.nytimes.com·
George Saunders Advice to Graduates
‘Silicon Values’
‘Silicon Values’
York points to a 1946 U.S. Supreme Court decision, Marsh v. Alabama, which held that private entities can become sufficiently large and public to require them to be subject to the same Constitutional constraints as government entities. Though York says this ruling has “not as of this writing been applied to the quasi-public spaces of the internet”
even if YouTube were treated as an extension of government due to its size and required to retain every non-criminal video uploaded to its service, it would make as much of a political statement elsewhere, if not more. In France and Germany, it — like any other company — must comply with laws that require the removal of hate speech, laws which in the U.S. would be unconstitutional
Several European countries have banned Google Analytics because it is impossible for their citizens to be protected against surveillance by American intelligence agencies.
TikTok has downplayed the seriousness of its platform by framing it as an entertainment venue. As with other platforms, disinformation on TikTok spreads and multiplies. These factors may have an effect on how people vote. But the sudden alarm over yet-unproved allegations of algorithmic meddling in TikTok to boost Chinese interests is laughable to those of us who have been at the mercy of American-created algorithms despite living elsewhere. American state actors have also taken advantage of the popularity of social networks in ways not dissimilar from political adversaries.
what York notes is how aligned platforms are with the biases of upper-class white Americans; not coincidentally, the boards and executive teams of these companies are dominated by people matching that description.
It should not be so easy to point to similarities in egregious behaviour; corruption of legal processes should not be so common. I worry that regulators in China and the U.S. will spend so much time negotiating which of them gets to treat the internet as their domain while the rest of us get steamrolled by policies that maximize their self-preferencing.
to ensure a clear set of values projected into the world. One way to achieve that is to prefer protocols over platforms.
This links up with Ben Thompson’s idea about splitting twitter into a protocol company and a social media company
Yes, the country’s light touch approach to regulation and generous support of its tech industry has brought the world many of its most popular products and services. But it should not be assumed that we must rely on these companies built in the context of middle- and upper-class America.
·pxlnv.com·
‘Silicon Values’
To be a Technologist is to be Human - Letters to a Young Technologist
To be a Technologist is to be Human - Letters to a Young Technologist
In fact, more people are technologists than ever before, insofar as a “technologist” can be defined as someone inventing, implementing or repurposing technology. In particular, the personal computer has allowed anyone to live in the unbounded wilderness of the internet as they please. Anyone can build highly specific corners of cyberspace and quickly invent digital tools, changing their own and others’ technological realities. “Technologist” is a common identity that many different people occupy, and anyone can occupy. Yet the public perceptions of a “technologist” still constitute a very narrow image.
A technologist makes reason out of the messiness of the world, leverages their understanding to envision a different reality, and builds a pathway to make their vision happen. All three of these endeavors—to try to understand the world, to imagine something different, and to build something that fulfills that vision—are deeply human.
Humans are continually distilling and organizing reality into representations and models—to varying degrees of accuracy and implicitness—that we can understand and navigate. Our intelligence involves making models of all aspects of our realities: models of the climate, models of each other’s minds, models of fluid dynamics.
mental models
We are an unprecedentedly self-augmenting species, with a fundamental drive to organize, imagine, construct and exercise our will in the world. And we can measure our technological success on the basis of how much they increase our humanity. What we need is a vision for that humanity, and to enact this vision. What do we, humans, want to become?
As a general public, we can collectively hold technologists to a higher ethical standard, as their work has important human consequences for us all. We must begin to think of them as doing deeply human work, intervening in our present realities and forging our futures. Choosing how best to model the world, impressing their will on it, and us. We must insist that they understand their role as augmenting and modifying humanity, and are responsible for the implications. Collective societal expectations are powerful; if we don’t, they won’t.
·letterstoayoungtechnologist.com·
To be a Technologist is to be Human - Letters to a Young Technologist
Opinion | You Want an Electric Car With a 300-Mile Range? When Was the Last Time You Drove 300 Miles?
Opinion | You Want an Electric Car With a 300-Mile Range? When Was the Last Time You Drove 300 Miles?
By improving home charging for urban apartment dwellers and prioritizing vehicles with smaller batteries, rather than road-trip-enabling charging stations and big batteries, we could maximize the miles we can affordably electrify. In an era of battery scarcity, we could have two 150-mile E.V.s for the battery capacity in every 300-mile E.V. Or, using the same 300-mile E.V. battery, you could have six plug-in hybrids with 50 miles of electric range for daily driving and a gasoline engine for those rarer road trips or many, many more e-bikes.
Rather than holding E.V. adoption hostage to our ability to make batteries match internal combustion in every way, government policy should focus on the cases where E.V.s have advantages that internal combustion will never match: waking up every morning with a full “tank” sufficient for daily commuting and errands.
·nytimes.com·
Opinion | You Want an Electric Car With a 300-Mile Range? When Was the Last Time You Drove 300 Miles?
The Single Most Important Thing to Know About Financial Aid: It’s a Sham
The Single Most Important Thing to Know About Financial Aid: It’s a Sham
The whole public-facing system of college admissions—in which admissions decisions are based on rigorous academic standards and financial aid is supposedly provided to those who are most academically and financially deserving—is an elaborate stage play meant to flatter privileged families and the reputations of colleges themselves. The real system, hidden behind the scenery, is much closer to the mechanics of pure capitalism, driven by an industry of for-profit consultants and relentlessly focused on the institutional bottom line.
A spokesman from Clark University, which tried to entice Ethan with a “$68,000 Robert Goddard Achievement Scholarship,” told me that the school “does not rely on an enrollment management consultant.” Instead, they said, it “occasionally” hires “outside analytical support” that does “not tell us how much aid to offer any student or group of students” but does “crunch large volumes of data in a timely manner that we then use to assess our progress toward our enrollment goals and estimate/project our total aid expenditure through that enrollment cycle.”
So, not an enrollment management consultant. Just, you know, a consultant that helps them manage enrollment.
As DiFeliciantonio wrote: “Wealthy families are more able and less willing to pay for college while the poorer families are more willing and less able.” In other words, parents of means who themselves have finished college are often sophisticated consumers of higher education and are able to drive a hard bargain, whereas lower-income, less-educated parents feel an enormous obligation to help their children move farther up the socioeconomic ladder and blindly trust that colleges have their best financial interests at heart. So colleges obey the algorithm and offer more financial aid to the Ethans than to the Ashleys, one of many problems identified in a recent Brookings Institution report.
Ashley submitted financial aid forms with information about her family’s modest income because everyone and everything about the process told her college aid is based on how much money you need, or deserve. She had no idea that information could be used against her. In May, New York University offered her admission if she would agree to delay enrollment until spring 2023—when, maybe not coincidentally, her good-but-not-stellar academic record would not count in the rankings data NYU submits to U.S. News & World Report. Their price? $79,070. Their aid offer? $0, take it or leave it, with 96 hours to respond.
as the countless individual stories that compose the nation’s $1.7 trillion student loan crisis show, many families make different choices. They are drawn in by a combination of optimism, blind faith, and familial obligation, and end up with debts they cannot repay. Colleges know this will happen.
Nobody is really judging your worthiness for financial aid. College is just another service with a price.
·slate.com·
The Single Most Important Thing to Know About Financial Aid: It’s a Sham