Ask HN: I am overflowing with ideas but never finish anything | Hacker News
I've noticed that most devs, anyway, are either front-loaded or back-loaded."Front-loaded" means that the part of a project they really enjoy is the beginning part, design work, etc. Once those problems are largely worked out, the project becomes less interesting to them. A common refrain from this personality is "the rest is just implementation details"."Back-loaded" is the opposite of that. They hate the initial work of a project and prefer to do the implementation details, after the road is mapped out.Both sorts of devs are critical. Could it be that you're a front-loaded sort? If so, maybe the thing to do is to bring in someone who's back-loaded and work on the projects together?
Even if it's just a personal project, think about the time and money you'll need to invest, and the benefits and value it will provide. Think on why you should prioritize this over other tasks or existing projects. Most importantly, sleep on it. Get away from it and do something else. Spend at least a couple of days on and off planning it. Outline and prioritize features and tasks. Decide on the most important ones and define the MVP.
If, after this planning process, you still feel motivated to pursue the project, go ahead!
Quick win is to ask yourself: What have I learned from this project? And make that the result of the project.
Find a job/role/gig where you think of the solutions and let other people implement them. Just always remember that it is no longer your project. You might have thought of something, but without the efforts of others it will never amount to anything, ever. So as long as you can respect the work of others and your own limitations in doing what they do you will do fine.
Find more challenging problems. I usually do this by trying to expand something that spiked my interest to make it more generically applicable or asking myself if the problem is actually worth a solution ('faster horses') and if the underlying problem is not more interesting (mobility).
it helps to promise other people something: Present your findings, write a paper, make a POC by an agreed upon deadline. Now you have to be empatic enough to want to meet their deadline and thus create what you promised with all the works that comes with it. That is your result. You also have to be selfish enough to tell people that is where you end your involvement, because it no longer interests you, regardless of the plans they have pursuing this further
The Myth of Education
The purpose of education is to socialise human beings into a life of complete institutional dependency. School teaches you that justice must come from someone in institutional authority, that meaningful activity must come from a ‘career path,’ that if you want to express yourself you must first gain access to centralised speech platforms,1 that if you want to do something, you must first of all gain a licence or a qualification and that, above all, your own desires and instincts are invalid.
Seven Rules For Internet CEOs To Avoid Enshittification
People forget that when Bezos introduced Amazon Prime, Wall St. flipped out, because they insisted that it would cost way too much for too little benefit. But, through it all Amazon survived (and thrived) because Bezos just kept telling investors exactly what his plan was, and never backed down, no matter what Wall St. kept saying to him.
This is too easily forgotten, but your users are everything if you run an internet business. They’re not “the product.” They’re what makes your site useful and valuable, and often provide the best marketing you could never buy by convincing others to join and providing you with all of the best ideas on how to improve things and make your service even better for the users. The moment you’re undermining your own community, you’re beginning to spiral downward.
As you’re developing a business model, the best way to make sure that you’re serving your users best, and not enshittifying everything, is to constantly make sure that you’re only capturing some of the value you’re creating, and are instead putting much more out into the world, especially for your community.
Push the power to make your service better out from the service to the users themselves and watch what they do. Let them build. Let them improve your service. Let them make it work better for you. But, you have to have some trust here. If you’re focused on “Rule 3” you have to recognize that sometimes your users will create value that you don’t capture. Or even that someone else captures. But in the long run, it still flows back to you, as it makes your service that much more valuable.
If you’re charging for something that was once free, you’re taking away value from your community. You’re changing the nature of the bargain, and ripping away the trust that your community put in you. Instead, always look for something new that is worth paying for above and beyond what you already offered.
There are ways to monetize that don’t need to overwhelm, that don’t need to suck up every bit of data, that don’t need to rely on taking away features users relied on. Focus on adding more scarce value, and figuring out ways to charge for those new things which can’t be easily replicated.
You start learning acronyms like “ARPU” (average revenue per user) and such. And then you’re being measured on how much you’re increasing those metrics, which means you need to squeeze more out of each individual user, and you’re now deep within the enshittification stage, in which you’re trying to squeeze your users for more money each quarter (because now everything is judged in how well you did in the last 3 months to improve that number).
Spotify
Spotify dominates the music streaming industry with over 500 million monthly active users and 210 million paid subscribers, and is expanding into new areas like podcasts and audiobooks. The company aims to generate $100 billion in annual revenue by 2030 through expanding margins, increasing prices, and growing its userbase to 1 billion monthly active users. According to the author's analysis, Spotify represents a significant investment opportunity with a potential stock price increase of around 7 times by 2030.
How Often Are Guns Used for Self-Defense?
What makes a bad argument?
There is the "just asking questions" rhetorical trick, where someone asks something that sounds a lot like an outlandish assertion, and then defends themselves by suggesting they don't actually believe this thing — they're just asking if maybe it's worth considering.
There is also the “firehose” trick, which essentially amounts to saying so many untrue things in such a short period of time that refuting them all is nearly impossible.
Much more difficult, for all of us, is to engage the best ideas you disagree with, think about them honestly, and explain clearly why you don't agree. And even more difficult is to debate honestly, discover that the other person has made stronger arguments, adapt your position and grow.
Omitting key information in arguments, or omitting counter-evidence to central claims, is just one bad argument style that is common in politics.
The curse of whataboutism is that we can often do it forever. If you want to talk about White House nepotism, it'd take weeks (or years) to properly adjudicate all the instances in American history, and it would get us nowhere but to excuse the behavior of our own team. That is, of course, typically how this tactic is employed.
Bothsidesism: Naturally, this is what I get accused of the most. I'd describe bothsidesism as a cousin of whataboutism. Wikipedia defines it as "a media bias in which journalists present an issue as being more balanced between opposing viewpoints than the evidence supports." An example might be presenting a debate about human-caused climate change and giving equal air time to two sides: Humans are causing climate change vs. humans aren't causing climate change.Given that the scientific consensus on climate change is robust, arranging an argument this way would lend credence to the idea that scientists (or people in general) are evenly divided on the issue, even though they aren't.
A straw man argument is when you build an argument that looks like, but is different than, the one the other person is making — like a straw man of their argument. You then easily defeat that argument, because it’s a weaker version of the actual argument.For instance, in a debate on immigration, I recently made the argument that we should pair more agents at the border with more legal opportunities to immigrate here, a pretty standard moderate position on immigration. I was arguing with someone who was on the very left side of the immigration debate, and they responded by saying something along the lines of, "The last thing we need is more border agents shooting migrants on the border."Of course, my argument isn't for border agents to shoot migrants trying to cross into the U.S., which is a reprehensible idea that I abhor. This is a straw man argument: Distorting an opposing argument to make it weaker and thus easier to defeat.
"The straw man is a terrible argument nobody really holds, which was only invented so your side had something easy to defeat. The weak man is a terrible argument that only a few unrepresentative people hold, which was only brought to prominence so your side had something easy to defeat."
This is classic moving of the goalposts. We went from “there weren't classified documents” to “they were classified but not that serious” to “they may have been classified but the raid was unjust unless there were nuclear secrets” to "okay, but he wasn’t selling the nuclear secrets to Russia."
The "prove a negative" argument is when someone insists that you prove to them something didn't happen or isn't true, which implies that they have evidence something did happen or is true — but they don’t actually present that evidence.For instance, if I asked you to prove that aliens don't exist, you might have a hard time doing it. Sure, you could argue that we don't have an alien body locked up in some government facility (or do we?), but you’d have a hard time listing the contents of every government facility. And if you could somehow do that, you haven’t proved that aliens don't exist at all, or even that they've never been to Earth. But the burden of proof isn't on you to show me that aliens don't exist, it's for me to show you evidence that they do.This was, in my experience, one of the most frustrating things about some of the early claims that the 2020 election was stolen. A lot of people were alleging that Dominion Voting Systems was flipping votes from Trump to Biden, and then insisting that someone must prove this didn't happen. But the burden of proof was not to show that it didn't happen (proving a negative), it was to show that it did happen. Which nobody ever did.
At Long Last, Mathematicians Have Found a Shape With a Pattern That Never Repeats
The VR winter — Benedict Evans
When I started my career 3G was the hot topic, and every investor kept asking ‘what’s the killer app for 3G?’ It turned out that the killer app for having the internet in your pocket was, well, having the internet in your pocket. But with each of those, we knew what to build next, and with VR we don’t. That tells me that VR has a place in the future. It just doesn’t tell me what kind of place.
The successor to the smartphone will be something that doesn’t just merge AR and VR but make the distinction irrelevant - something that you can wear all day every day, and that can seamlessly both occlude and supplement the real world and generate indistinguishable volumetric space.
Work-to-Unlock is more motivating than work-to-receive
The authors suggest that the motivating power of work-to-unlock rewards arises because these rewards (1) naturally encourage consumers to set an attainable goal to start earning rewards, motivating consumers initially through goal setting and (2) keep consumers engaged after reaching this goal due to low perceived progress in earning rewards. A work-to-unlock reward structure increases persistence relative to standard continuous rewards across a variety of consumer-relevant domains (e.g., exercising, flossing, evaluating products), and even when work-to-unlock rewards offer rewards of a lower magnitude. Further, a work-to-unlock reward structure outperforms other reward structures that encourage goal setting. Lastly, the authors identify a theoretically consistent boundary condition of this effect: the length of the unlocking period.
Products seem sustainable with less-saturated colors
Our research disentangles the direct and indirect impact (via consumers' perceptions of materials' naturalness, product authenticity, and product durability) of low-saturation colors on the perceived eco-friendliness of consumer products. Furthermore, the results reveal that, by fostering perceptions of eco-friendliness and green trust, such colors favorably influence consumers' behavioral intentions (i.e., their purchase intention and intention to pay a premium price for the product). Ultimately, the paper provides useful insights for companies and marketers interested in leveraging the meaning of color saturation to elicit perceptions of environmental compatibility.
Employees perform worse with daily monitoring
Multilevel analysis findings confirmed that daily monitoring was negatively associated with daily felt trust, which in turn had a negative impact on subordinates' daily well-being in both contexts. Furthermore, we found that monitoring variability intensified the negative relationship between daily supervisor monitoring and subordinates' daily felt trust in the newly introduced remote working context, although not in a more stable context. We discuss the theoretical implications of our findings and derive a research agenda to study the daily dynamics of monitoring and its implications for organizations.
Culture is increasingly being used to treat mental health issues in Europe. Here's how | Euronews
A growing number of initiatives across Europe are using access to the arts as a tool to improve health and well-being alongside classic medical treatment. In the Danish town of Silkeborg, a group of new mothers who suffered from postpartum depression reported feeling closer to their newborns, calmer and more optimistic after taking part in weekly singing sessions designed to improve their mental health.Similar results were also observed in groups also participating in the World Health Organisation's (WHO) Music for Motherhood project in four other cities in Italy and Romania. "Just like being physically active has health benefits, being culturally active also has health benefits," Nils Fietje, Technical Officer at the World Health Organisation and co-director of its Arts and Health Lab, told Euronews.
“Arts and culture are important in promoting the positive mental health and well-being of individuals and society in general by supporting social inclusion and reducing mental health stigma.”
Robert F. Kennedy Jr. Wants to Be President. Cheryl Hines Is Along for the Ride.
Meteorologist resigns, citing PTSD from threats over climate change coverage
Taylor Sheridan Does Whatever He Wants: “I Will Tell My Stories My Way”
Baby Steps - Reveal Trailer | PS5 Games
The Flash in a Pan
Adaptation inconsistencies could be waved away if the emotional terrain and aesthetics of the film had a strong enough point of view
The Case of The Traveling Text Message — Michele Tepper
John Watson looks down at his screen, and we see the message he’s reading on our screen as well.
Now, we’re used to seeing extradiegetic text appear on screen with the characters: titles like “Three Years Earlier” or “Lisbon” serve to orient us in a scene. Those titles even can help set the tone of the narrative - think of the snarky humor of the character introduction chyrons on Burn Notice. But this is different: this is capturing the viewer’s screen as part of the narrative itself [1]
It’s a remarkably elegant solution from director Paul McGuigan. And it works because we, the viewing audience, have been trained to understand it by the last several years of service-driven, multi-platform, multi-screen applications.
The connection between Sherlock’s intellect and a computer’s becomes more explicit in one of my favorite scenes, later in the episode. Sherlock is called to the scene of the murder from which the episode takes its title.[3] We watch him process the clues from the scene and as he takes them in, that same titling style appears, now employed in a more conventional-seeming expositional mode
But then the shot reverses, and it’s not quite so conventional after all. The titling isn’t just what Sherlock is understanding, it’s what he’s seeing.
In the same way that text-message titling can take over our screens because whatever we’re watching TV on is just another screen in a multiplatform computing system, this scene tells us that Sherlock views the whole world through the head-up display of his own genius.
Nate, #1 Dirty Ho Fan on Twitter
Apple Vision Pro — Further considerations
Designer Adam Ho on trusting your gut during the creative process
Are the trisolarans slime moulds?
The Internet is made of invisible cities: What designers can learn from Italo Calvino’s book
Starting to feel like the saying that it's never too late to go back to college is only true if your rich
The Thanatos Archive 💀⚰️ on Twitter
PartyKit: an open source platform for collaborative applications
🧊𒉭Frosty 🧊 on Twitter
Compromise Creates Values
given that each choice is a compromise, and that choice is also a reaffirmation of values, then compromise itself is a reaffirmation of our values. This is not even that mind-blowing, really: it should be obvious that the means by which we negotiate opportunity costs is by measuring our options against our values and ranking them, and that by making the choice, we have voted for that ranking of values as the one we want to continue embodying, that this is the person we want to become.
Liking the "Right Things"
What better way to show how good your taste is in movies than to talk about how much you didn't like that popular movie that everyone seems to be like? What better way to show that you have good taste in music than ripping on top 40 hits?The more toxic version of this is finding people who like something you think is lame and telling them why what they like is actually bad. "Oh, you liked this thing? Here's why it's actually bad. You're welcome." The goal, I guess, is to make that person actually go, "you're right, I thought I got joy out of this, but maybe I shouldn't have."As I've gotten older, the more I've recognized that when it comes to art especially, there's upside to enjoying something, and very little upside to disliking something. My "credibility" doesn't hang on me liking the right things. What I really want is to enjoy as many things as possible because that means I'll spend more of my time being happy.That's not to say that I think everything is good. I go into everything wanting to enjoy myself, but sometimes I just don't, and that's okay. My movie review thread is full of films that I just didn't enjoy. Sure, it's more fun to write negative reviews, but I'm still bummed that I didn't have a good experience, and I'm jealous of people who did enjoy their time.