UE4 FX(VFX) realtime Korean Class Preview- Tornado FX
Rinban Unreal Game FX(VFX) class
Link : https://gamefx.co.kr/bbs/page.php?hid=rinbanClass
Open Kakaotalk : https://open.kakao.com/o/sRhmHYlb
Kakaotalk ID : Rinban
Uncharted: The Lost Legacy - Intro Western Ghats waterfalls, Elaine Kubik
I primarily worked on the waterfalls/mist and water surfaces here. I also did some of the foggy cloud placement, but a huge shout out to our concept art team for helping out with so much of it!
I worked on the tool that was used to generate all the world's waterfalls, using simulation to get a natural result. I also worked on their integration in the world, as well as the shaders, textures & materials used.
DEMON'S SOULS - Bolateria waterfall VFX, James Mestemaker
DEMON'S SOULS - Boletaria Waterfalls
My contributions
-Waterfall particles
Additional FX support
-Vista waterfall models/materials - Urban McLafferty
Thanks to everyone on the Bluepoint Games team.
-Art Director - Mark Skelton
-Environment Lead - Christian de los Santos
-Lighting Lead - Michael Kahn-Rose
Horizon Forbidden West - Streams & Waterfalls | 4k
Sequel to the critically acclaimed Horizon zero dawn comes a new entry in Horizon world, Horizon Forbidden West#Horizonforbiddenwest #horizon2 #waterfallsAva...
#KimetsuNoYaiba #DemonSlayerPlease dont forget to like and subscribe for more videos like this one. I will also be uploading moments from different anime ser...
Teamfight Tactics | Gizmos & Gadgets: Neon Nights | Real-Time VFX, Jimmy Vu
Here are my VFX contributions for Teamfight Tactics: Neon Nights. None of this would have been possible without the collaboration from the TFT VFX team and the creatives from Environment, Concept, Animation, and Audio for bringing these experiences to life!
VFX:
https://www.artstation.com/isaacwood
https://www.artstation.com/thundersnug
https://www.artstation.com/jonathanshishido
Environment:
https://www.artstation.com/jeremypage
https://www.artstation.com/phillipzhang
https://www.artstation.com/nhat-nguyen
Animation:
https://www.artstation.com/chsing
Concept:
https://www.artstation.com/gwhitehall
https://www.artstation.com/haryarti
From a very young age, I knew what I wanted to become as a grown-up. So my love for art started at a very early age. I have a love for all artistic disciplines but after completing a Fine Arts degree I started to learn digital art, matte painting and concept art, something which has enabled me to embark in a variety of projects from book and musical album covers, to concept art for videogames, and marketing illustrations amongst many others, with clients such as Blizzard, Wizards of the Coast and Deep Silver.
I would describe my work as a game of light and color, which gives way to colorful and painterly illustrations, whether they are characters, environments or concept art.
I got my first commissions in 2010 when I was finishing my Fine Arts degree and a year later I won ImagineFX Rising Stars award, and also Expomanga's Best Spanish Illustrator.
I've done tutorials for magazines such as Advanced Photoshop or ImagineFX and given many workshops in Spain, while also attending several Comic and Manga Cons in this country.
My work has appeared in many artbooks such as Digital Art Masters (3dtotal), Exotique (Ballistic), Sketching from the imagination (3dtotal), Prime books (3dtotal) or Infected by Art.
In the last 8 years I've published four artbooks with Spanish publisher Ediciones Babylon, two of them mainly digital, and the other two featuring only traditional media.
Coming up more ideas about the ice VFX, how about let them FLY!? #UE5 #UE4 #UE4Niagara #RealTimeVFX #UnrealEngine #Techart #VFX #materials #ice https://t.co/139C1dODxO