Version 50! Nearly done. Might add one last simulation I feel is currently missing to wrap it up. 3DSMax FumeFX Krakatoa AE Heavily influenced and inspired by MPC's amazing work on X-Men Days of Future Past - Mainly Blink's teleportation (portal) effect. Getting final touch-ups done, some more feedback and then hopefully I'll go shoot some plates and play around with comping. :) Also composed the SFX myself as best I could following the commentaries from DOFP. Various cloth tea...
Try to create the ink brush effect with custom data in Unity 5.6. Shader made by shader forge 1.35 . Linkedin : https://www.linkedin.com/in/ryanzeng920/ ArtS...
Using custom data in Unity 5.6 to control the sword slash effect by 4 dynamic parameter. Control the slash offset , noise fade out, emissive strength and flo...
In order to do some fire and explosion effect to be good in VR. I try to make it with mesh particle in Unity 5.6. I`ll keep improve the depth and variety. An...