Fruit Paintings , Matthieu Rappeneau

FX
20230515_133618.mp4
John VFX
个人作品,找工作啦
OMYOG auf Twitter
“Waterfall generation inside Unity 👌🏻
#gamedev #indiedev #madewithunity #HDRP”
Player VFX - Scrapped Away - Realtime VFX, Maxime Le Chesne
I created the VFX for the player character in the game Scrapped Away.
I use Substance Designer to create the textures, Maya for the 3D mesh, and Unreal Engine 5 to create the VFX using material shaders, Niagara particle systems, and Blueprint scripts.
I made all the VFX, Shader, HUD, Texturing and Charaters.
The Rigging, Animation, Environment and Props were not done by me.
Scrapped Away is a boss fight video game creation project made by eight people and conducted as part of our final year of master's studies in Nantes, France. The game will be playable on itch.io in August 2023.
Shadowflame Concepts, Katie McAllister
Some shadowflame concepts that I painted. They were super fun to design and I think they're pretty neat.
Stylized explosion using visual shader
inspired by snk pixel art vfx, used in games like metal slug series, garou mark of the wolves and etc. , Arif experimented on replicating the stylized explos...
Fire Element Finisher, Ken Tan
I decided to make it a series and try to practice creating FX for every element :v trying out the invert colour flash for the first time as well. Most likely going for earth/rock next.
Thanks for viewing!
Sword skill of flame /2023, Yuuki Nakatani
VFX produced in 2023
Flame technique effects with flames and high-speed rushing
练习10, Misite Ming
特效概念练习
VFX - Divine Roar + Effect Breakdown, Tanguy De Sousa
Here is the full post, including the Effect Breakdown: https://www.artstation.com/challenges/medieval-back-and-forth/categories/177/submissions/78670
Divine Roar is the effect I made in UE5 for my submission to the 11th Artstation Challenge: 'Medieval: Back and Forth' VFX Art real-time category.
Based on the stunning concept of Benjamin ADAM:
https://www.artstation.com/challenges/medieval-back-and-forth/categories/172/submissions/74106
kuny auf Twitter
“Lightning⚡️#VFX #unity3d #realtimeVFX #gamevfx #VFXFriday”
VFX Reference Vault: Magic
Explore our VFX team's favorite reference material as we open our vault of inspiration for a peek into our stash.
Genshin Impact Persona I Vfx Concept Art, Flo Lefèvre
vfx concepts for the kit of my Genshin Impact persona, a fun little exercise ^^
Naraka/Vfx concepts, Yinzheng
视觉特效概念
giphy.mp4
Elements, Kseniya Marinina
Vfx attacks, Geoffrey Amesse
Vfx concepts did at artside concept art. Thanks to Jeremy Vitry for all his feedback.
https://www.artstation.com/kuru
Stylized FX Concepts (Sobek), Kathleen Harwood
Attempting to replicate Ruined King's stylized FX. Based around a staff-wielding character, Sobek, Egyptian God of the Nile, so leaned into the water magic influence heavily. Apart from the main three FX (defense, projectile, hit), also went with some build up and settle visual steps in order to help the animator visualize (if an animator was going to do so). Took me around 3 days. (This is technically still a WIP!)
World of Warcraft - Cosmic Void FX, Ethan Zink
Here are some concept paintings/sketches I did for Cosmic Void in 10.1 along with how the actual assets turned out. It was fun trying to figure out what a new iteration of Void would look like and give it a character. Hope yall enjoy. : )
The Firebomb Effect
The firebomb effect, with cast, projectile shooting and target impact parts. During the process of development we experimented a lot with different shaders, projectiles and impact variations, until we found the right balance and dynamics for firebomb attack effect.
Water, Moore
水的设计想法,二方连续以及单帧
VFX concepts ideas
Magic goes around
New stuff
【VFX】寒冰, 在木星
一个普通而简单的练习。(QQ交流群;916559618)
Fx_Cartoon_Practise, Cone
Vefects - Stylized VFX - Unreal Engine - Demo
https://www.unrealengine.com/marketplace/en-US/product/stylized-vfxhttps://assetstore.unity.com/packages/vfx/stylized-vfx-216010https://assetstore.unity.com/...
GHOSTWIRE TOKYO - All Powers, Magic, Skills and Weapons Showcase (4K)
In this video, we take a look at all the Powers, Magic Skills, Abilities, Talisman and Weapons within Ghostwire: Tokyo. Captured on the PS5 at 4K 60FPS.🔴 S...
Whoa! SpaceX test-fires Raptor engine into 'water cooled steel plate'
Watch SpaceX douse a steel plate with water and then blast Raptor engine fire into it. The private spaceflight company's Super Heavy and Starship rockets are...
20230515_133638.mp4