FX

FX

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Zelda Breath of the Wild - VFX Fan Art, Gregory Silva
Zelda Breath of the Wild - VFX Fan Art, Gregory Silva
This is a series of studies I did from the game Zelda Breath of the Wild. I used Unity as the engine and shaderforge to do the shaders. All the textures, models, animations and shaders were made by me, although the mesh is not optimized, as it was never my intention to use it on a real game. You may find more gifs and screenshots of some work in progresses on my twitter: https://twitter.com/godsgreg I hope you like it!
·artstation.com·
Zelda Breath of the Wild - VFX Fan Art, Gregory Silva
Waterfalls of God Of War
Waterfalls of God Of War
Here are some of the waterfalls that I created for God of War, across various realms. I want to give a huge thanks to Max Ancar and Kevin Huynh for helping m...
·youtube.com·
Waterfalls of God Of War
Etienne POV - VFX Elf bishop Attack
Etienne POV - VFX Elf bishop Attack
Contact : etiennepov.ga@gmail.com Twitter : https://twitter.com/etiennepov Linkedin : https://www.linkedin.com/in/etiennepov/ Engine : Unity
·vimeo.com·
Etienne POV - VFX Elf bishop Attack
Animated GIF - Find & Share on GIPHY
Animated GIF - Find & Share on GIPHY
Discover & share this Animated GIF with everyone you know. GIPHY is how you search, share, discover, and create GIFs.
·media.giphy.com·
Animated GIF - Find & Share on GIPHY