FX

FX

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Hoon auf X
Hoon auf X
Immediately hopped onto the new #Genshin update! The vfx just keep getting better and better 😍 Loch Urania in Fontaine, for reference 🌊🫧 #vfx #gamedev #realtimevfx #vfxreference #gameart #genshinimpact #fontaine
·twitter.com·
Hoon auf X
Lords of the Fallen - Pieta VFX, Daryll Española
Lords of the Fallen - Pieta VFX, Daryll Española
Lords of the Fallen - Pieta VFX I had the opportunity to work on Pieta's VFX for Lords of the Fallen alongside these talented colleagues: Ferdinand Corrales, Joshua Fenix, Jiro Alo, Carmelo Vázquez, Fernando Calvo Gutierrez, and Mati González Jiménez. I would also like to thank Oscar Gaya for his guidance and smooth collaboration during the production. Lastly, I want to express my gratitude to Hexworks, CI Games, and Secret6 for providing this great opportunity!
·artstation.com·
Lords of the Fallen - Pieta VFX, Daryll Española
Driveclub Vehicle Shaders, Andrew Bolt
Driveclub Vehicle Shaders, Andrew Bolt
I worked as the Principal Technical Artist for the vehicle team on Driveclub, and was responsible for all vehicle shaders and tools.
·artstation.com·
Driveclub Vehicle Shaders, Andrew Bolt
Pixel Effects - Pixel Art Meets VFX and Character FX
Pixel Effects - Pixel Art Meets VFX and Character FX
VFX Apprentice reached out to Devlyn Daubenschmidt (AKA Greebles) to walk us through all things pixel art visual effects. We will dive into the history, and how pixel art is used in both game vfx and character fx.
·vfxapprentice.com·
Pixel Effects - Pixel Art Meets VFX and Character FX
''THE LOST GLITCHES’’ 2D VFX ANIMATION, Ivan Boyko
''THE LOST GLITCHES’’ 2D VFX ANIMATION, Ivan Boyko
Some part of my work on VFX animation for ''THE LOST GLITCHES'' project Cards and Environment art was done by these awesome guys: https://www.artstation.com/leomarques https://www.artstation.com/nophobiart/profile Btw , everybody who interested in ,here is EpicGames Store link for download the project: https://store.epicgames.com/ru/p/the-lost-glitches-1bebe7
·artstation.com·
''THE LOST GLITCHES’’ 2D VFX ANIMATION, Ivan Boyko
Dark Projectile VFX, Nathaniel Guevarra
Dark Projectile VFX, Nathaniel Guevarra
Wanted to post an old work but decided to tweak it a bit first and made the projectile motion more dynamic. Niagara VFX works assembled in unreal sequencer. Used Character Models/Animation - Downloaded in Mixamo
·artstation.com·
Dark Projectile VFX, Nathaniel Guevarra
Unreal5 Niagara OrbVFX Top tip / 에너지구의 표현방법
Unreal5 Niagara OrbVFX Top tip / 에너지구의 표현방법
초급분들을 위해 구형태의 에너지를 메시와 나이아가라로 각각 만들고,거기에 맞는 재질을 리뷰합니다.orb혹은 에너지구의 표현 사례입니다.언리얼 이펙트 클래스가 궁금한부분린반 카카오톡으로 연락주세요.https://open.kakao.com/o/sXLCuZ2e한국어 지원만 가능!! In...
·youtube.com·
Unreal5 Niagara OrbVFX Top tip / 에너지구의 표현방법
Adrian Courrèges
Adrian Courrèges
Rendering in games can be a complex topic, different approaches with their own tradeoffs are available, new techniques arise, others fall out of …
·adriancourreges.com·
Adrian Courrèges