FX

FX

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VFX Design, arthur gaubert
VFX Design, arthur gaubert
School assignment (Artside Game Art School). It was my first time doing concept for fx and I Loved it Special thanks to Leandre Teko https://www.artstation.com/djasko for this week and for the feedbacks I do not own the chara design, it's Leandre's. As for the map, I was inspired by League.
·artstation.com·
VFX Design, arthur gaubert
Stylized Waterfall, Illan 'Nalli' DEUNF
Stylized Waterfall, Illan 'Nalli' DEUNF
Improved my waterfall shader ! I'm really happy with its look and how versatile it is. It is currently used in my graduation school video game project on Unreal Engine 5.
·artstation.com·
Stylized Waterfall, Illan 'Nalli' DEUNF
Fountain VFX - UE5, Ivan Remez
Fountain VFX - UE5, Ivan Remez
Personal project I created in my free time using UE5's Niagara system, focusing on honing my skills in Houdini flip simulations and VAT exporting. The project also allowed me to explore the SingleLayer water shader and experiment with its capabilities. The environment and fountain mesh were sourced from Paragon Assets, while all visual effects (fountain, leaves, bugs) were created by me. Hope you enjoy it!
·artstation.com·
Fountain VFX - UE5, Ivan Remez
Ice Shield Explosion, Beau Snider
Ice Shield Explosion, Beau Snider
Had an ABSOLUTE blast creating this effect, started out by making a concept of something I wanted to have that involved an ice shield with an explosion afterward, learned a lot about magical explosions in one of the lessons from VFX Apprentice which helped me a lot to create this effect as a student there.
·artstation.com·
Ice Shield Explosion, Beau Snider