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FX
Gwent - Ciri Debut, Silver Yuan
Illustration source artist
https://www.artstation.com/artwork/DBWEe
Do you like Ciri? There is nothing to limit Ciri, not even cards. Is n’t it cool?
I hope that her ability to travel through time and space can be reflected in the card debut, so I designed her to jump out of the card in the form of energy, and after a few shuttles, the energy will gather back to the card and make her power sublime , Releasing a dazzling light.
But I admit that as a non-injurious card, the visual strength may be a bit excessive, but, because she is Ciri.
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Matthieu Petit auf Twitter
“My modest contribution to "kill team kill" @lovedeathrobots season 3 @2DFX @VFX - Repost”
Water and Fire, Silver Yuan
I want to add a 2D special effect to make it move, similar to the card effect, if I have time.
Animated Card Design for Noxus, Silver Yuan
I designed an animated card and thought it would be fun if it moved, so I enjoyed the process. Have fun.
It is not official content, card illustrations are downloaded from the Internet
LOR-Rank Up, Silver Yuan
This is just a FanArt, all the art resources come from the screenshots of the game content that have been released.
The design and visual performance in the game are very good, so I retained most of the form, just hope that the connection between each element is closer, with better narrative logic and Visual communication.
The long picture at the bottom is my design process and some experience sharing about visual focus
Art Test of Legends of Runeterra, Silver Yuan
This is the ArtTest of Riot Game that I participated in in 2020. I am very happy to participate in it.
For me it is more like a journey, I have learned a lot from it, and I am very grateful to anyone who helped me during that time.
I’m sorry that I can’t reveal the relevant requirements and details, but maybe you can see from the three videos that they have similarities in function and different ideas in design.
点线CG-UE特效-SEP-个人作品-UE-VFX, DevinXu
大家好,这是点线CG的UE游戏特效训练营专业,其中一位学员的毕业作品。目前已经帮他推荐就业成功!对UE游戏特效感兴趣的同学,欢迎找老师试学哦。联系加Q,许老师:153952548
Special effects exercises
Vertex Paint Rain Ripples | UE5 BREAKDOWN, Thomas Saint-Gerand
Today I am showing you a rain ripples shader using vertex paint. (sorry for the GIF quality)
I made this tool few months ago wich was fun to do !
It allows you to add a rain ripples effect on any surfaces you want :)
Loot Drop Hearthstone Style, Mattia Selicato
Hi everyone, I have worked a while ago on making my own version of a very cool effect I saw from 1mafx Pawel Margacz https://www.artstation.com/mgepm
In the creation I used a very cool techinique i learnt on course VFX Apprentice from Nibilli Gabi https://www.artstation.com/nibilli
It's called soulcoaster and it basically consists of a mesh created in Blender that has a simple panning shader on top of it, and you can control the panning from the particle system.
I love working on these relaxing fanarts, you always learn something new :)
Thanks for everyone that shares their cool stuff so we can learn from!
Fire-VFX-火特效, LiangShuai
Fire VFX 火特效
Elements 2D fx unity, DAN Santos
Demonstration of 2d effects made with krita and unity aimed at games.
REMASTER VFX part 2, Ivan Boyko
Another one pack of remaster VFX for some of my old time works
Done in Adobe Animate
1. MAGIC POTION
2. COMBUSTION
3. LIGHTING STRIKE
Electronic Artifact, MyeongHo Park
VFX in UE4, persolnal work.
Thanks for watching :)
Forest Archer, MyeongHo Park
VFX in UE4, persolnal work.
Thanks for watching :)
Ice Sorcerer, MyeongHo Park
VFX in UE4, persolnal work.
Thanks for watching :)
Study: Journey's Sand, Gastón Zabala
Sand shader created in Unreal Engine 5, studying how Journey renders their fantastic sand.
Resources:
John Edwards's GDC talk: Sand Rendering in Journey (https://youtu.be/wt2yYnBRD3U).
A Journey Into Journey's Sand Shader by Alan Zucconi: https://www.alanzucconi.com/2019/10/08/journey-sand-shader-1/
Bloons TD6 Fan Art - inferno Ring - 3D & Fire VFX, Pedro Bezerra
Fan art of the Inferno Ring tower from Bloons TD6
Made in Blender, Substance Painter and Unity.
Had a ton of fun making this one, and got to try a bunch of stuff I'm not used to to achieve these fire effects!
Fire, Marcos Rebollo
VFX for dragons in Unreal Engine 5, Niagara system
Gil Damoiseaux auf Twitter
“Here is a quick breakout of the animated entangled roots effect (a la #GodOfWar4). Enjoy! #shaders #gamedev #VFX”
千鸟 练习, Sanka
Character VFX Sketch #8, Sakthivel Radhakrishna
This will be the last work in this series, gonna move on from Paragon assets and try new things now.
Fighter_VFX, Sangwan Kim
FIGHTER.VFX with UE4
https://www.youtube.com/watch?v=q2E8eM1s71g
-https://cafe.naver.com/gfxdesign
Anime Style NPR effects created in Houdini.
Personal work done as a hobby. RealtimeVFX wip made mainly in Houdini, Unity and AfterEffects.
Lostark Holyknight(Paladin) Ultimate1 skill, Park HyungSub
Lostark Holyknight(Paladin) Ultimate1 skill
VFX Work
Copyright 2022. SmilegateRPG. All rights Reserved.
Lostark Devilhunter Ultimate2 skill, Park HyungSub
Lostark Gunslinger Ultimate1 skill
VFX Work
Copyright 2022. SmilegateRPG. All rights Reserved.
Effect in unreal3(in unreal)
#game #unreal #effect #fx #particles #material linkedin address : https://www.linkedin.com/in/sangbeom-hong-961136169/