FX

FX

1371 bookmarks
Custom sorting
VFX Divine Phoenix Anivia, Simu Shu
VFX Divine Phoenix Anivia, Simu Shu
非常兴奋的分享我跟酷拳以及拳头团队合作为英雄联盟制作的VFX作品! I am super excited to share my collaboration with Kudos Productions and the Riot Games team for League of Legends on the VFX work! 感谢Riot团队的反馈和帮助! 同时也感谢所有参与制作的团队成员! Many thanks to the Riot Games team for their feedback and help! And many thanks to all the artists who had worked on all aspects of it! 同时,特別感谢VFX Lead桃子叔叔,以及我在酷拳的制作团队成员: Meanwhile, special thanks to VFX Lead- Xin Tao and my team members in Kudos: https://www.artstation.com/nothintx https://www.artstation.com/yh_shen https://www.artstation.com/sixteenj https://www.artstation.com/gavinyan https://www.artstation.com/jiaheke https://www.artstation.com/siaosia https://www.artstation.com/nanama1 https://www.artstation.com/luke_lu TA:Rongcheng
·artstation.com·
VFX Divine Phoenix Anivia, Simu Shu
ayhan aydogan auf Twitter
ayhan aydogan auf Twitter
Jumping back to wagon with @NightblueArt and @AndyHansen3D ! Sharing some old good times with them!! You should join the club @Airship_Jesse ❤️ #battlechasers https://t.co/mSEREkLJMe
·twitter.com·
ayhan aydogan auf Twitter
Thomas @ Stylized Station auf Twitter
Thomas @ Stylized Station auf Twitter
Demon Slayer - The Hinokami Chronicles has some seriously insane 3D #VFX work. I spent hours last night watching this sequence frame-by-frame to see how it's done. Mostly done in @UnrealEngine according to the game's wiki. Possible breakdown in the future? #gamedev #ue4 https://t.co/cJhZ7wDRVh
·twitter.com·
Thomas @ Stylized Station auf Twitter
VinceVFX auf Twitter
VinceVFX auf Twitter
For the impact wave, there is a lot of static mesh emission, ghost trails, and UV distortion. The decal is a nice touch that really completes it. VFX6158's charged punch unreal effect. #realtimevfx #realtimevfxartist #vfx #vfxartist #madewithunity #UE4 https://t.co/NhzYX9N3y7
·twitter.com·
VinceVFX auf Twitter
Attack VFX 02 | Paulina | VFX Artist
Attack VFX 02 | Paulina | VFX Artist
A full breakdown of an attack VFX that I did. For this project, I really wanted to get a little deeper into Substance Designer for texture making and also practice making some slashes. The 3D models were created by momomo publisher on the Asset Store and you can get the character package here and the environment package here.
·paulinami.com·
Attack VFX 02 | Paulina | VFX Artist
Visual Effects Bootcamp: Artistic Principles of VFX
Visual Effects Bootcamp: Artistic Principles of VFX
In this 2017 GDC talk, Blizzard's Hadidjah Chamberlain and Riot Games' Jason Keyser present a set of artistic fundamentals applicable when crafting visual e...
·youtube.com·
Visual Effects Bootcamp: Artistic Principles of VFX
Ice Attack - Ball VFX, Min Pan
Ice Attack - Ball VFX, Min Pan
This is an exercise I did after watching Cheng Gang's VFX tutorial. https://www.magesbox.com/course/detail/course_id/10003
·artstation.com·
Ice Attack - Ball VFX, Min Pan