Unity VFX Amplify Shader Editor - Magic Fire and Ice Tornado Tutorial
I get a ton of requests from people who are looking to level up their VFX skills in Unity. Today, Igor stops by Stylized Station to give us a breakdown on ho...
In this tutorial I will explain how to make a shader that mimics raindrops effect inside of Unreal 4, which I used in the World Building project: Check out t...
It has been a huge privilege overseeing the animation on Bleeding Edge and being responsible for animating the complete set of animations for 7 player characters!…
Creating Real-Time Oceans for Call of Duty: WWII | Matt Vitalone | GDC 2018
The latest Call of Duty game required realistic oceans and breaking waves on the beaches of Normandy that could run at 60fps. Find out how Houdini Ocean Toolkit…
A compilation of some great animation of explosions. Click show more for the list of animators and sources. The first song is Decisive Battle by Shiro Sagisu...
I made an energy shield in UE4 for fun a while back. I recently made a similar effect at Bioware for Star Wars (SWTOR). Pretty limited tech in the Bioware ex...
Here's some Windflare viz dev I did for Gears 4 way back when, really broadly exploring the look. Ultimately the system was developed and implemented by other devs like super talented James Sharpe, I take no credit for it! #UE4 #gamedev #Gears5 pic.twitter.com/D0OZ5N8Rqa— Klemen (@klemen_lozar) April 29, 2020
A compilation of some of my favourite animation of Liquids (液体) Click show more for the list of songs. The full source list is in the pinned comment or you c...
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Did a little more work on the fire VFX. Pew, pew & pew. 🙃#AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedev #indiedev #unity3d pic.twitter.com/HlMDQRey0q— Bertram Raahauge Jensen (@MrB_Jensen) February 19, 2020