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VFX/Tech-Art Reel 2020, Richard A. Lopez
VFX/Tech-Art Reel 2020, Richard A. Lopez
Collection of work from my last two projects including a personal project made in UE4. Call of Duty Modern Warfare - Various environmental/gameplay fx The Walking Dead: Saints & Sinners Made content for VR in the form of: - Eye Shader - Artist friendly Godray Blueprint - Hair Shader Forest Fire: - Authored all fx in UE4 with Cascade Forest environment by NatureManufacture
·artstation.com·
VFX/Tech-Art Reel 2020, Richard A. Lopez
Stylized Maelstrom [Realtime VFX], Alfred Jäärf
Stylized Maelstrom [Realtime VFX], Alfred Jäärf
Two effects I made to practice water & 2D flipbook animations as that is not something I've done much of in the past. Decided to throw a greek theme ontop of them because I've been playing Hades lately and while researching I came across a mythical creature called Charybdis which I hadn't heard of before but thought the mythos of it was badass:) Teeth & the trident was made with Blender + 3DCoat. Textures were handpainted in Photoshop. Flipbooks were made with Krita (for the tiling one) & ToonBoom. Shaders & particles made with Unity. The maelstrom uses the stencil buffer to fake depth.
·artstation.com·
Stylized Maelstrom [Realtime VFX], Alfred Jäärf
Forspoken - Deep Dive: Magic Combat | PS5 Games
Forspoken - Deep Dive: Magic Combat | PS5 Games
With a wide arsenal of powerful magic at her disposal, Frey can take on the countless twisted foes that lurk in the Break. Mastering multiple magic types ena...
·youtube.com·
Forspoken - Deep Dive: Magic Combat | PS5 Games
[2022] Elemental VFX (M+R:SoH), Christiane La
[2022] Elemental VFX (M+R:SoH), Christiane La
I had the pleasure to work on Mario + Rabbids Sparks of Hope from the beginning and to make RnD. Elemental powers are given by the "Sparks" . Meteors ("Skyrains" & "Slimy Swell") were one of the first polish VFX created for the project. I was in charge of creating "Ooze", "Shock", "Water" elements in order to define the VFX art direction of those powers. What I did: All VFX shown in the video "Gallery" Some sources files (textures, meshes, shaders) Some in-game integration It's a VFX team effort so I would like to thank Jinni On, Xinwen Mi, Emmanuel Oujoud. ----------------- MARIO + RABBIDS SPARKS OF HOPE © 2022 Ubisoft Entertainment. All Rights Reserved. Rabbids, Sparks of Hope, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. SUPER MARIO characters © Nintendo. Trademarks are property of their respective owners. Nintendo Switch is a trademark of Nintendo.
·artstation.com·
[2022] Elemental VFX (M+R:SoH), Christiane La
VFX for Storybook Brawl- 02
VFX for Storybook Brawl- 02
Storybook Brawl VFX- 02 I worked on SBB during 2020- 2021. Those are in-dev videos so it can represent unfinished content or placeholder elements. VFX concept, models on the animations, rigging, animations and VFX are made by me.
·artstation.com·
VFX for Storybook Brawl- 02