Character Matchups

Character Matchups

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tragic on Twitter
tragic on Twitter
This is an important element to fighting Chipp. If he goes for a wall combo, DO NOT BURST early. Wait until 2nd wall hit before BURST so he ends up in the corner. BURST too early lets him off the hook.RT a Chipp hater. Spread the word.#GGST_CH #GuiltyGearStrive @HiFightTH pic.twitter.com/fPig9Ab5Va— tragic (@fightelement) June 26, 2021
mario050987·twitter.com·
tragic on Twitter
JustKensou is Chilling w/Dodomezaki on Twitter
JustKensou is Chilling w/Dodomezaki on Twitter
Ok Chipp players, lets NOT let Millia get away with this move too much! BRC has HELLA applications for punishes! @fightelement @SARVETS @summit812 #GGST_CH pic.twitter.com/tpPPbqZLA7— JustKensou is Chilling w/Dodomezaki (@ShinKensou) June 26, 2021
mario050987·twitter.com·
JustKensou is Chilling w/Dodomezaki on Twitter
JustKensou is Chilling w/Dodomezaki on Twitter
JustKensou is Chilling w/Dodomezaki on Twitter
Ok Chipp players, lets NOT let Millia get away with this move too much! BRC has HELLA applications for punishes! @fightelement @SARVETS @summit812 #GGST_CH pic.twitter.com/tpPPbqZLA7— JustKensou is Chilling w/Dodomezaki (@ShinKensou) June 26, 2021
mario050987·twitter.com·
JustKensou is Chilling w/Dodomezaki on Twitter
24 MOVES PLUS ON BLOCK | Beginner Matchup Guide - GGST Guilty Gear Strive (-Strive-)
24 MOVES PLUS ON BLOCK | Beginner Matchup Guide - GGST Guilty Gear Strive (-Strive-)
These are 24 moves that are plus on block. TIMESTAMPS BELOW! That means if you block it, your opponent has the advantage over you. And vice versa, if you get your opponent to block it, you get to do some dirty things to them. Intro: 00:00 Sol: 00:05 Ky: 1:29 May: 3:20 Axl: 5:00 Chipp: 5:35 Potemkin: 6:25 Follow the socials! https://twitter.com/KripThirteen https://www.twitch.tv/kripthirteen #GuiltyGearStrive #GGST
mario050987·youtube.com·
24 MOVES PLUS ON BLOCK | Beginner Matchup Guide - GGST Guilty Gear Strive (-Strive-)
SchoolBus on Twitter
SchoolBus on Twitter
Dash macro vs Dolphin, was trying to see if you can check f.S/2S/S dolphin after blocking one previously#GGST_RA pic.twitter.com/gvHpxWnr1D— SchoolBus (@Sometimes_Fendo) June 12, 2021
mario050987·twitter.com·
SchoolBus on Twitter
Afro Viking on Twitter
Afro Viking on Twitter
Stolen from XYZZY, j.s, j.h is a really strong sequence in neutral for Axl vs Potemkin. This is a good way to check hammerfalls with j.s getting armoured and j.h hitting Pot out of hammerfall. Also keeps you safe from slideheads. #GGST_AX #GGST_PO pic.twitter.com/2aFdOghKAY— Afro Viking (@AfroViking2607) June 26, 2021
mario050987·twitter.com·
Afro Viking on Twitter
Afro Viking on Twitter
Afro Viking on Twitter
Stolen from XYZZY, j.s, j.h is a really strong sequence in neutral for Axl vs Potemkin. This is a good way to check hammerfalls with j.s getting armoured and j.h hitting Pot out of hammerfall. Also keeps you safe from slideheads. #GGST_AX #GGST_PO pic.twitter.com/2aFdOghKAY— Afro Viking (@AfroViking2607) June 26, 2021
mario050987·twitter.com·
Afro Viking on Twitter
Koga_ichi on Twitter
Koga_ichi on Twitter
LK wisdom on Millia VS Pot expanded my horizon."You can't get grabbed. His name is in the move. " #GGST_MI #GGST_PO #GGST pic.twitter.com/UYyVd1nKhV— Koga_ichi (@Kogazor) June 26, 2021
mario050987·twitter.com·
Koga_ichi on Twitter
Nino_Allah on Twitter
Nino_Allah on Twitter
Jump back punish for chipp grab, also works as an answer to the follow up command grabs they do after #PS4share pic.twitter.com/Y6HASQOvG5— Nino_Allah (@StillGrowinProd) June 26, 2021
mario050987·twitter.com·
Nino_Allah on Twitter
nino_allah - delayed 2 p timing vs chipp
nino_allah - delayed 2 p timing vs chipp
Im working on a thing vs chipp Originally i was just testing like 5k 2k 2d cancel but this was asked to see as well. Essentially you can have one timing and block chipp cancels or stuff him Up alpha off 5k5k 2k is tricky unless you fd his normals prior to make it whiff 5k2k2d up alpha can whiff entirely though no fd so learning to push his spacing gives issues to all of thism Obviously he can cancel a special at any time from any normal but the common pressure strings they like can be defended against when you see patterns. I recommend early fd if possible because it makes it all much easier to stuff and punish. Whiffed up alpha has a punish window prior to his air actions so something like jk dj js hsvt works or you can get cute and like jk ad brc full combo stuff. If you actually read a point they like to cancel and they like up alpha cmnd grab or cross you can cs to stuff it and delete him In theory his offense is really scary when hes inside p range if you can make his cancel or repressure routes near the end of 2p or outside of it his cancels that become a "mixup" are severely limited. Nino_Allah — Yesterday at 7:19 PM If chipp does his command grab and tries to do his followup meaty command grab reversal timing 5p into juggle seems to be the best answer. Backdash doesnt seem like a great option, dp loses. Jump back jk is actually good for reaction testing punishes now. You can also do air grab on wakeup if you want but the 5p into corner carry punish seems better overall.
mario050987·clips.twitch.tv·
nino_allah - delayed 2 p timing vs chipp
修 on Twitter
修 on Twitter
意外と猶予ありそうなんで他の派生気にしつつ垂直ジャンプ見えたらやるって感じで行けんかな。 pic.twitter.com/E4tHrDHGBz— 修 (@shu180sx) June 26, 2021
mario050987·twitter.com·
修 on Twitter
Beyond52 on Twitter
Beyond52 on Twitter
I was trying to figure out what to do about Malia's slide & found out if you time it right you can clash it. (It's cool for me I'm trash at this game)(6HS works too) #GGST #GuiltyGearStrive pic.twitter.com/874qOkFDLn— Beyond52 (@Beyond52s) June 26, 2021
mario050987·twitter.com·
Beyond52 on Twitter